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Xbox 360 Cheats:
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Dead Rising
Overtime mode
Successfully complete all case missions up to The Facts. Then, talk to
Isabela in Carlito's hideout before and after the 10 a.m. cutscene. Then,
return to the helipad by 12:00 p.m. on the 22nd to unlock Overtime mode.
Infinite mode
Successfully complete Overtime mode to get the "true ending" and unlock
Infinite mode.
Katana
Go to the Paradise Plaza. Go to the second floor and find the Colombian
Roastmasters in the food court. Look over the rail and you should see an
orange platform. Jump on it and there should be a katana there. The katana
is a one hit kill weapon and chops the limbs off the zombies. It is one of
the most powerful weapons in the game.
Molotov Cocktails
After the Boss fight where you fight Paul, he will be engulfed in flames. Do
not kill him. Instead, pick up the fire extinguisher in the store to put out
the fire. Then, bring Paul back to the security room. If done correctly,
there may be two women as well. After a while, you will receive a call
saying that Paul has a present for you. Go back to the security room to meet
Paul. Continue to talk to him and he will give you an unlimited supply of
Molotov Cocktails.
Shotgun
Get to the Entrance Plaza for the first time -- when the man tells you to
look for barricades. Notice that one of the men talking near the entrance
has a shotgun. When the zombies attack, run up to his body. It is in midst
of a tightly packed zombie swarm. Pick up the shotgun and run upstairs. This
weapon is very good for some of the first Bosses, like Convicts.
Small chainsaws
After killing Adam the clown by the rollercoaster in Wonderland Plaza, he
will drop a chainsaw. Pick it up before you activate the control to stop the
ride. After the intermission sequence, another chainsaw will spawn at the
location. Pick it up. Get the Criminal book from the back of the bookstore
where you find the Japanese tourists, and the Engineering and Entertainment
books from the Book Store accros from the toy store and CD store in Paradise
Plaza. These will give you three duration enhancers for the small chainsaws
that you get from the clown, which will make these powerful weapons last for
a long time. These chainsaws can kill Bosses in two or three hits and are
great crowd killers.
Submachine gun
Jump from the stairs closest to you when you start to the blue ledge above
Kid's Choice Clothing. Keep following the walkway past the stuffed bear all
the way to the end to find the submachine gun.
Uzi
In the Food Court, go to the sign with the Italian chef. Climb to its left
side, then to the top to find an Uzi. Additionally, go to the Al Fresca
plaza. Find the fountain near the entrance to the plaza, which will have
about 200 zombies wandering in a circle. Jump into the center of the
fountain to find a dumbbell, and next to it an Uzi.
Easy PP
While on the helicopter at the beginning, take a picture of the gas station
as it explodes to get more PP. Also, take a picture of the women being
tackled off the roof as she is in the air to get more PP points.
When you first come out of the vents to the rooftop at the beginning, turn
left and go to the far end of the roof. A woman named Natalie will be
standing there. Talk to her and make her follow you (kicking the soccer ball
at her is also something you can try). Take her to the other side of the
roof where the elevator is located, then go to the far end there. You will
see a man named Jeff creeping around the dumpster. Immediately take out your
camera. Quickly take a picture of the two of them hugging and kissing for
10,000 PP.
In any food area in the mall (for example, Jill's Sandwiches and the
Colombian Roastmaster), pick up a frying pan and examine the stove. You will
get 2,000 PP for using the stove. When the frying pan is red hot, you can
use it to get another 100 PP for every zombie you kill by holding X and
burning their face.
The microwaves can cook frozen and uncooked food products with a 2,000 PP
bonus (similar to the frying pan). You only get the bonus once for each of
the microwaves (six or seven in all), including a 10,000 PP bonus for
getting them all. In addition, cooked foods provide more health, but eat it
right away or it will spoil.
Enter the Chris' Fine Foods restaurant in the Food Court. Break the large
dishes sitting on stands on the east wall for 1,000 PP each and a 10,000 PP
bonus for destroying all of them.
In the toy shop, hit the giant servbot until the swirly eyes are lined up
with the sad face for 10,000 pp.
Go into the gym across from the hardware store. Knock down the punching bags
to get 2,000 PP per bag, and 10,000 PP after you knock down all the bags.
In the gym, run on the treadmills for 2,000 PP each. You will receive a
speed boost and a 10,000 PP bonus for running on all the treadmills. The Gym
is also a Safe room. Zombies cannot enter it unless you break the glass.
Repeatedly hit a clothes rack so that it spins to get a 2,000 PP bonus.
Get in the rollercoaster in Wonderland when it is not out of control. Ride
on the roller coaster until it stops to get 10,000 PP.
Go to the plaza outside of the warehouse some time on the second day. You
will see an intermission sequence showing someone about to murder a trapped
girl in a box. After the scene the man is nowhere to be found, but there
will be strange people in masks and yellow raincoats that will attack you if
you get too close to them. They all have good knives. For every one of these
psychopaths you kill, you will get 500 PP. If you see one of them throw up
his arms and shout, he will have just lit a stick of dynamite. If you are
low on health, run toward him. When he grabs you, shake him off then run.
The blast should take out his friends. The best weapon to use against them
is a handgun; try to aim for the head. Be careful when fighting them with a
melee weapon. They will sometimes try to gas you for capture. If this
happens, you are not dead but will lose all your weapons and must escape.
After you are out of the box, go directly ahead. Grab the folding chair and
walk slowly to the large group of worshippers to attract some of them. Try
not to alert all of them at once, just about two or three. When that weapon
breaks, start to use the jump kick on them. When you have cleared out a good
number of them and you have an open path, run towards the carpet they are
praying to. On the red carpet is a sword. It should take them out fairly
quickly, allowing you to escape.
Healing survivors
If you are having trouble with survivors getting low on health and dying
while you escort them back to the security room, carry enough health items
for yourself and a survivor or two. Orange juice and coffee creamer work
good because they heal fairly well, and nothing is needed to make them.
Easy zombie kills
Go to the parking garage in Leisure Park. Get in the car parked outside.
Drive down into the parking garage and run over zombies by going left and
following the tunnel until you get to another vehicle. When you reach it,
switch vehicles and drive back out. The car will have respawned. Repeat this
process until you have killed as many zombies as desired.
Perfect erotica picture in Photo Challenge
After you talk to Kent and do his mini-mission to take pictures of him,
there will be an in intermission sequence where he shows you pictures he has
taken and asks if you can do better. This will give you scoop information on
the next challenge for him on the next day. For that event, you will need a
perfect Erotica picture (saved from a previous game or during that same game;
the game allows you to choose from your picture viewer). Save Selphie, the
girl that is being chased by the convicts out in the park. When you have her
safely back to the security room, she will be in the room beside the couch
that you can save at. Go in the room to make her stand up. Stand away from
her and zoom your camera in around her knees. She will start to sit down.
Take a picture the moment you can see up her skirt for a "Perfect" erotica
shot that can be used for Kent's challenge. This may require more than one
attempt, as the timing must be precise.
No generator in Overtime mode
If you check the clock tower earlier in the game (where you see the
intermission sequence showing the opening of the cave crammed with zombies),
you will not have to get a spare generator for Isabela in Overtime mode,
just ten Queens to stop Frank's zombification. If you wait until Overtime
mode, at the point where you gather all the supplies for her, she will tell
you that you must get the backup generator behind the clock tower before you
can go after the Queens.
Infinite ammunition for military jeep .50 cal
When you are in the park in the middle of the mall, there should be three
convicts in a military style jeep. If not, they will show up later in the
game. Try to kill them. The Uzi you find on the balcony inside the mall
works best. Kill the gunner first. If you kill the driver, the passenger
will start to drive instead. When the gunner shoots, just move to the left
or right until he stops. He cannot hit you if done correctly. You only have
a second or two before he shoots again. You must hit him with a couple
bullets, then start running again. Some time may be required to kill him,
but it is worth it. After the gunner is dead, you can take the gun off the
vehicle. After you have it, kill the other two convicts in the vehicle. You
will get the jeep, an achievement, and a .50 cal. Shoot as many zombies as
you can with the bullets you have. After your raid, get in the jeep. You
will drop the gun. Look at where the gun was before you took it off. There
is an empty slot there. When in the park, follow the perimeter. There is a
road that you can turn into to go to a small parking lot. Go to the parking
lot. There should be a motorcycle and a red car here. Inside the lot, there
is a road that goes down into the basement parking lot. Go down with the
jeep. There are a lot of zombies down there. This is a good location to get
the Group Photo achievement. When you are done loading the level, look at
your gunner slot. A gun should now be there. Drive around a little until you
get to a location where you can get out take off the gun. Do not drive far,
as you may get lost. Shoot everything until your ammunition is gone. Get
back into the jeep. Once again there will be no gun in the slot. Leave by
the same way you came in. You can stay down there, but do not just run over
victims because there are some zombies with oxygen tanks that will explode
when run over. Enough of these will render your car useless and prevent the
gun from appearing again. When you get out of the underground lot and load
the level again, look at the gun slot. Another gun will be there. Keep going
down and up, loading another part of the level to spawn another gun. You can
keep doing this for easy kills and an easy shooting 1,000 rounds of ammo
achievement.
Fight convicts again
Use the following trick to fight the convicts in the park area again for
more PP and a fully loaded machine gun. After killing the convicts, get into
their car and do not touch the turret. Drive into the parking lot garage.
Drive around for awhile, then drive out. Take the gun and leave. When you
return to the park, you will see the trio riding around the park again. Kill
them again and repeat as many times as desired.
Defeating Carlito
Find a Queen Wasp. Look for the zombies that are either holding their head
or looking at there arms slightly above their heads. Then, get the katana
from outside the first window on the back wall of the Colombian Roastmasters.
Use the Wasp to kill most of the zombies. The best place to get them is to
run for the middle. You might get shot once or twice, but if you have the
queen ready this is less likely. He will hit you with a shot from the rifle.
Run as fast as possible upstairs. Brad will get hurt a few times; just make
sure he does not die. Run to Carlito and slice him with the katana. Be
careful -- he tosses grenades as he is running and will hit you with the
rifle after you hit him once. This also works with the hammer, but it is
slow and he will hit you before you can hit him.
When fighting Carlito the second time with Brad in Entrance Plaza, it can be
quite difficult. The best sniping position to kill him from is in the pink
shop directly above the escalators where you first come in. There is a table
with some signs on it. Position yourself between the little signs and shoot
him with the rifle. Carlito may also turn his back to see where you are
shooting him from.
To easily defeat Carlito the second time when he has a sniper rifle, begin
by running up the stairs. As soon as you get up, turn left. Keep moving to
avoid his shots. Try to stay out of his sight. At the "corner" on the second
level near Carlito is a sporting goods store. Go inside and grab a hockey
stick or two. Leave the store and quickly run across to the pillar. Stand
almost even with the pillar so that Carlito cannot see you at all, but will
keep shooting at you, only to hit the pillar. Hold RT to aim with the hockey
stick. The end of the stick (and therefore the puck) should be sticking out
past the pillar while your body is still fully protected behind the pillar.
If not, reposition yourself until you can shoot pucks at him. Once set,
start slapping away until he "dies" and the intermission sequence starts. Be
careful not to also hit Brad.
Defeating the convicts easily
Get a sniper rifle from the gun shop before the owner appears and you must
fight him. If you do not make it and you must fight him, the easiest way to
take him out is to run back out of his store, kill the zombies outside, then
shoot him with the handgun or Uzi. When you get the rifle, go to the park
where the three prison convicts are found. There is a picnic area with
benches just outside and to the right of Paradise Plaza. You can jump on top
of this structure. This will keep you from having to worry about zombies
jumping on your back while you scope the jeep from far away. The jeep
usually seems to get stuck near the food court with its back to you. While
on top of this structure, you can actually kill all three convicts with the
rifle if you are positioned correctly. Once they are dead, just jump down to
get access the .50 cal.
Bonus items
Successfully complete one of the following tasks to unlock the corresponding
item inside a shopping bag behind the air duct in the Security Room:
Ammo Belt: Do not miss with a machine gun.
Arthur's Boxers: Survive for at least 7 days.
Hockey Mask: Photograph all PP Stickers.
Laser Sword: Survive for at least 5 days.
Mall Employee Uniform: Answer all calls from Otis.
Mega Man Boots: Get the true ending without being knocked out.
Mega Man Tights: Defeat at least 10 psychopaths.
Prisoner Garb: Steal the convicts' vehicle.
Pro Wrestling Boots: Break at least 100 items.
Pro Wrestling Briefs: Defeat at least 1,000 zombies barehanded.
Real Mega Buster: Defeat at least 53,594 zombies.
Special Forces Boots: Defeat at least 15 psychopaths or 10 special forces
soldiers.
Special Forces Uniform: Repel a helicopter.
White Hat: Photograph at least 50 survivors.
Unknown: Get at least 50 survivors out of the mall.
Alternate endings
Perform the indicated task(s) in 72 Hour mode to get the corresponding
ending (from best to worst):
Ending A: Solve all cases and return to the helipad at 12:00 p.m. on the
22nd.
Ending B: Solve all cases and rescue a large number of survivors (unknown
number).
Ending C: Do not get to the helipad on time and solve all cases.
Ending D: Be a prisoner of the Special Forces at 12:00 p.m. on the 22nd.
Ending E: Do not get to the helipad or solve all cases.
Ending F: Fail to collect all of Carlito's bombs in Act 7-2.
Creating juices
Juices are created by mixing two of any food items in the blender upstairs
at Columbian Roastmaster. All juices restore full health, but their effect
only last a short amount of time. There are multiple ways to make juices:
Energizer (unknown effect) = Randomizer + Zombait
Nectar (attracts a Queen) = Orange Juice + Snacks
Quickness (move 5x faster) = Wine + Yogurt
Quickstep = Ice Pop + Yogurt
Randomizer (random effect or stomachache) = Cooking Oil + Snacks
Spitfire (spit becomes deadly) = Baguette + Snacks
Untouchable (invincible to any attack) = Baguette + Pie
Zombait (zombies more attracted to you) = Pie + Snacks
Books
Certain books will give a specific effect:
Weekly Photo Magazine: Skill+ (get a visual cue to indicate prime photo
timing)
Sports: Item+ (hold onto sporting goods three times as long as usual)
Camera 1: PP+ (get a 25% boost to PP resulting from photos)
Hobby: Item+ (hold onto toys three times as long as usual)
Engineering: Item+ (hold onto tools and construction related items three
times as long as usual)
Horror Novel 2: PP+ (get a 25% boost to PP resulting from defeating zombies)
Entertainment: Item+ (hold onto entertainment related goods three times as
long as usual)
Interior Designing: Item+ (hold onto interior designing goods three times as
long as usual)
Achievements
Accomplish the indicated achievement to get Gamerscore points:
Zombie Hunter (20 points): Defeat at least 1,000 zombies.
Zombie Killer (20 points): Defeat at least 10,000 zombies.
Zombie Genocider (20 points): Defeat at least 53,594 zombies.
Self Defense (20 points): Defeat at least 1 psychopath.
Peace Keeper (20 points): Defeat at least 5 psychopaths.
Punisher (20 points): Defeat at least 10 psychopaths.
Legendary Soldier (20 points): Defeat at least 15 psychopaths or 10 special
forces soldiers.
Hella Copter (20 points): Repel a helicopter.
Tour Guide (20 points): Escort 8 survivors at once.
Frank the Pimp (20 points): Simultaneously escort 8 female survivors.
Full Set (20 points): Collect all portraits in the notebook.
Humanist (20 points): Get at least 10 survivors out of the mall.
Life Saver (20 points): Get at least 20 survivors out of the mall.
Saint (20 points): Get at least 50 survivors out of the mall.
Strike! (20 points): Send at least 10 zombies flying with bowling balls.
Costume Party (20 points): Place novelty masks on at least 10 zombies.
Raining Zombies (20 points): Knock at least 30 zombies aside with a parasol.
Gourmet (20 points): Eat all types of food available in the mall.
Item Smasher (20 points): Break at least 100 items.
Bullet Point (20 points): Fire at least 1,000 bullets.
Perfect Gunner (20 points): Don't miss with a machine gun.
Photojournalist (20 points): Score at least 1,500 PP from a single photo.
The Artiste (20 points): Score at least 3,000 PP from a single photo.
Group Photo (20 points): Get 50 Target Markers with the camera.
Portraiture (20 points): Photograph at least 10 survivors.
Census Taker (20 points): Photograph at least 50 survivors.
Psycho Photo (20 points): Photograph at least 4 psychopaths.
Psycho Collector (20 points): Photograph at least 10 psychopaths.
PP Collector (20 points): Photograph all PP Stickers.
Snuff Shot B: Photograph zombie Brad.
Snuff Shot J: Photograph zombie Jessie.
Transmissionary (20 points): Answer all calls from Otis.
Indoorsman (20 points): Spend at least 24 hours indoors.
Outdoorsman (20 points): Spend at least 24 hours outdoors.
Freefall (20 points): Drop from a height of at least 16 feet (5 meters).
Marathon Runner (20 points): Cover a distance of 26.2 miles (42.195 km).
Carjacker (20 points): Steal the convicts' vehicle.
Stunt Driver (20 points): Jump a car at least 33 feet (10 meters).
Stunt Rider (20 points): Jump a motorcycle at least 33 feet (10 meters).
Zombie Road (20 points): Walk over 33 feet (10 meters) on the backs of
zombies using the Zombie Ride.
Karate Champ (20 points): Defeat at least 1,000 zombies barehanded.
Sharp Dresser (20 points): Change into at least 20 different costumes.
Clothes Horse (20 points): Change into all costumes available in the mall.
Level Max (20 points): Reach level 50.
Unbreakable (20 points): Get the true ending without being knocked out.
Overtime Mode (20 points): Unveil all cases and be at the heliport at noon.
8 Mode (20 points): Get the true ending.
3 Day Survivor (20 points): Survive for at least 72 hours.
5 Day Survivor (20 points): Survive for at least 5 days.
7 Day Survivor (20 points): Survive for at least 7 days.
Dank an:
Michael W.
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