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Playstation 2 - Cheats:
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Spider - Man 2
Programmer save
Start a new game and enter "HCRAYERT"
as a name ("Treyarch" spelled backwards), then go back and enter any name of
your choice. The game will start in progress, with over 40% completion,
201,000 Hero points, with Swing Speed and Web Zip upgrades, and "Big Game
Hunter", "Alien Buster", "Shock Absorber", and "Tentacle Wrangler" ranks.
Additionally, this code has another effect when used with an existing game.
Load your saved game, select "New Game", then enter "HCRAYERT" as a
name. The game will not allow you to enter it, but when you exit out of that
screen, you will get 201,000 Hero points, all skills cleared, be at the
"First Day Of The Rest Of Your Life", but will still have your token
collection and other progress points intact. Note: You can repeat
this code as many times as needed to accumulate HP. Also, you will begin
with no upgrades, so you will need to go to the Spidey Store to purchase all
the upgrades.
Movie Theatre
After Doc Ock is defeated and the credits
finish rolling, Chapter 16 will start and the Movie Theatre can now be
bought at the Upgrade Store. The Movie Theatre upgrade costs 1,000 Hero
Points. After you purchase it, swing over to the movie theatre and activate
the Change icon to choose from Activision Logo, Treyarch Logo, the Credits,
and 3 demo videos. The location of the "Viceroy Cinema 8" movie theater is
marked on the map by an icon of a movie projector. It is in the southern
portion of the main island, in the middle between Greenwich Village and East
Village. The movie theater is northeast of Mary Jane's apartment in SoHo (the
house icon with the letters "MJ" on it).
Fight Arena
After Doc Ock is defeated and the credits
finish rolling, Chapter 16 will start and the Fight Arena can now be bought
at the Upgrade Store. The Fight Arena upgrade costs 5,000 Hero Points. After
you purchase it, swing over to the Shocker Warehouse near the Lower East
Side. Enter the warehouse through the large bay doors. Go to the main room
where the first battle with Shocker took place. Access the marker to start
the fight. At first, only "Timed Rounds" is available, but playing it to
Round 3 unlocks the Endurance Rounds option. Completing Round 3 unlocks the
Boss Rounds option. The Boss Rounds includes the various villains from the
game with thugs.
Swing Speed 8 Level Upgrade
Successfully complete Chapter 16 and Chapter
17 to unlock the Swing Speed Level 8 Upgrade at the Upgrade Store. The Swing
Speed Level 8 Upgrade costs 50,000 Hero Points. Using it earns the Speed
Freak award.
Wallsprint Level 2 Upgrade
Get all 150 Skyscraper Tokens to get the
Wallsprint Level 2 Upgrade.
Arcade mini-games
There are four mini-games at the Arcade:
Dodge Hall, Directional Attack, Web Attack, Air Combo. Enter the Arcade,
then go to the back of the room. Press Square to activate the marker to
start the Dodge Hall mini-game. Complete round 3 to unlock the Directional
Attack mini-game (which is more of a tutorial). In the Directional Attack
mini-game, follow it as instructed to unlock the Web Attack mini-game. This
is also basically just a tutorial. In the Web Attack mini-game, follow it as
instructed to unlock the Air Combo mini-game.
Reaching the arcade
Go to Han's Pizzeria (the pizza icon on the
map). Stand facing the front door and the neon sign (so that you see
Spider-Man's back). Turn to your left and go down the street past the blue
star icon for Race 95 and continue pst the first intersection. Go to the
second intersection at the end of the grassy area (across the street is the
blue star icon for Race 96). Stay on the side with the grassy area, and turn
left. Go down the sidewalk with the grassy area on your left until you reach
the T-shaped intersection. Cross the street and continue going straight,
past the white/gray awnings. On your left side is an alley. In that alley is
a storefront with green-trimmed windows. Go into this alley and you will
reach the entrance to the Arcade. Above the Arcade door is a sign depicting
an old Atari-style controller. Note: The Arcade is a location used at
the very beginning of the game during the tutorial narrated by Bruce
Campbell.
Getting upgrades
When you are in need of more moves, fly
around the city and look for buildings with a web-like top on them.
Sometimes the buildings will be very small and are white, which may make the
web almost invisible. There are also different color webs, which will make
the web more visible on your map in the lower right side of the screen.
Inside of one of those stores, you will see a gold spinning decal which you
should "open up". This will bring you to the upgrade screen, where you can
spend your Hero Points to get other attacks and much more.
Easier Completion of timed missions
Purchase the level 8 upgrade to your Swing
Speed (after completing Chapter 16) before doing the Pizza Deliveries, Mary
Jane, and Daily Bugle Photo missions. The first few missions are easy, but
they will get progressively more difficult as you will have to go farther
with less time available. Having your Swing Speed fully upgraded to level 8
will make them easier, although the final missions will still be a challenge.
Easy Skyscraper Tokens
Go to the map of the city and look very
closely at the buildings. You will see little gold dots on top of the
buildings. They represent the token locations.
Easy Hideout Tokens
On your map in the lower right hand corner,
locate all the buildings with a pink top. This is where you can enter and
get your goodies. Some are a little difficult to find -- be alert.
Easy Hero Points
In the street crime mission where you must
fight off thugs stealing money from the armored van, untie the officers that
are kneeling next to the van by using Action. You will earn an additional 50
Hero Points for each officer you untie. However, make sure you untie them
before you get too far away and the game removes their presence.
Fill Style meter faster
Using the "Spider Reflexes" ability drains
your Style meter (the blue bar). You can refill the Style meter by
performing the Air Tricks combos, but they will only add a little bit to the
blue bar each time. To fill the Style meter faster, avoid hitting buildings
while you are swinging around and doing the Air Tricks. The more Air Tricks
you string together without bumping into buildings, the faster your meter
will be refilled. When you bump into a building while swinging, it stops the
Style meter from being refilled and you have to start another string of Air
Tricks. If you are going too fast and cannot avoid slamming into a building,
try going into a Wall Sprint just as you make contact with the wall, then
leap off the wall into a swing. If done correctly, you will not break your
Air Tricks combo.
Drenched Explorer award
Collect all 130 Buoy Tokens to get the
Drenched Explorer award.
Employee Of The Month award
Successfully complete all 20 pizza missions
to get the Employee Of The Month award.
Game Master award
Successfully complete the game with a 100%
rank to get the Game Master award.
Knowledge Seeker award
Successfully collect all 213 Hint Markers to
get the Knowledge Seeker award.
Lover Not A Fighter award
Successfully complete all 10 Mary Jane
missions to get the Lover Not A Fighter award.
Shutterbug award
Successfully complete all 6 Daily Bugle
missions to get the Shutterbug award.
Vulture Lair
When you reach a hole in the netting you will
reach a open space. Advance Web it.
Farther web swings
When you are swinging, hold L1 + X. Release
when you are about to get make another web shot come out. This will make you
go farther.
Loop swinging
To do a loop swing, press R1 to swing. About
half way through the swing, hold L1. Spider-Man will swing in a loop over
the anchor of his webline. This will work well with objects such as cranes.
You can also do this with a double web swing. Instead, just press R1(2), but
hold it down the second time, then hold L1. This move can results in more
jump distance.
Web Rodeo
To execute a Web Rodeo, shoot a web at an
enemy so that you have them webbed up and a line attached to them. While the
line is still attached, quickly start rotating the Left Analog-stick in a
circle to spin the enemy around Spider-Man's head in a circle. Keep rotating
the Left Analog-stick as long as you want to maintain the Web Rodeo. The
animation of Spider-Man swinging the enemy around moves slower than the
speed you need to rotate the Left Analog-stick.
Faster wall running
When running up a wall and are about to fall,
quickly press X and hold Circle. You will go faster for a moment. Keep doing
this until you get up the wall.
Holding Air Tricks longer
After purchasing the Air Tricks upgrades (jump
off of a swing and press X repeatedly), you can press X quickly to perform
the aerial acrobatic moves quickly one after the other, or hold X to
maintain an Air Trick longer. Holding an Air Trick longer will gain more
style points for the style meter (the blue bar). You can mix it up by
quickly pressing X a few times, then holding X to maintain the last Air
Trick.
Free fall
In order to free fall you must first be on
top of a building. Just run or walk off and you should form a diving
position. If you were high enough, the game should shake and you can see the
speed. You can do this with the construction worker that you were supposed
to "save" from falling off of the building, but when you land you will just
roll and the construction worker will not be affected. Note: Sometime
when you free fall you will lose health if you hit the ground head on.
Avoiding bad cop aim
When the cops need your help and are being
fired at, they will fire at you instead of the bad guys. Do more Spider
Sense mode to dodge.
Getting better moves and awards faster
Always do a lot of crime fighting while not
fighting Bosses in order to be able to buy all of the moves after each
chapter. By doing this, you can do a variety of moves against Bosses and
other enemies.
Hang a thug on a streetlight
If you are in a street fight and need to hang
up thugs for a little while, press Square(2), Triangle, Circle at a thug .
This will hang him up onto a lamp post. You have to make sure that you are
near a lamppost in the first place.
Human punching bag
Tie a enemy to a lamp post using the Web
Hanger move. You can then just beat them up until you get tired of doing so.
Continue beating
After defeating a criminal after a crime, you
can keep beating on him until you leave.
Reaching Liberty and Ellis Islands
The only way to get to Liberty Island and/or
Ellis Island is to hitch a ride on the patrolling helicopters that surround
the islands. To do this, stand on the edge of the Manhattan island where you
can see the Statue Of Liberty and the other island (Ellis Island). Then,
look up and watch for helicopters. They are much easier to spot in the
daylight hours, and may only appear during this time. Then, charge-jump and
web-sling to attach to one. Wait for it to get close to the island and/or
the other helicopter. You will know when to make the jump for the islands.
Also, when you must get to Liberty Island, keeping swinging to the island
until you see eight little red dots. Then, drop into the water and you will
float all the way over to the island. To get to the Statue Of Liberty from
Quentin Becks, first jump hard then keep web swinging from the UFO. While
doing that, keep jumping and getting boost by pressing L2 at the bottom of a
swing. Keep doing this, even when you fall.
Destroying Orbs at the Statue Of Liberty
First, attach to one of Mysterio's "UFOs" and
it will fly you high up. Jump off and Websling around until you are close
enough to an Orb to Webzip toward it. Once there, you will remain floating.
Just use a simple punch attack to destroy it.
Following Black Cat
In the missions where you have to follow
Black Cat, try not to swing from building to building because you will not
be very accurate and fall too far behind. Instead, try flinging yourself
from building to building. To do this, hold the X (Jump) and when it is
fully charged, also hold L2 (Turbo). Then, still holding L2 + X, run to the
edge of the building and release X, but continue to hold L2. This will fling
Spider-Man farther than just jumping, and is much more accurate than
swinging. Also, if you are just about to land on a building, but are
slightly short of making it to the top, try using the zip line (L2, R2) when
you can still see the top of the building. Note: You must buy the zip
line first. It should attach to the top and zip you over.
Saving the reporters from Mysterio
When you start the level, you are on the top
of the Daily Bugle. Charge your jump and sprint towards the destination
marker and begin swinging. When Spider-Man says "The conference is starting,
I'm going to be late", you should be near a black building with green lights
behind it. The green lights are the conference hall. Sprint through the
center of this building and start swinging to the right. The entrance is on
the right hand side. Sprint into the building and directly to the stairs.
Sprint up the right-hand side to the top floor and in the second door on
your left. Note: Jumping up floors saves a few seconds, but do not
wait to charge your jump. When you enter the room, there will be an
intermission sequence of Spiderman meeting Mysterio, and two reporters
hanging from the balconies. Save the one on the right first, since he is
closest to falling. When you pull him to you by pressing Triangle, charge
your jump and sprint towards the balcony that you came in on. When you reach
the edge of the balcony, release Jump. The jump alone will not get you
there. When you start to fall, cast a web and swing onto the balcony. Press
Triangle to put the reporter down. Repeat this for the reporter on the left.
When you have safely rescued the two falling reporters, go back to the
balcony on the right. There should be another reporter on that balcony.
Repeat the steps for saving the falling reporters. Swing down to the stage
and fight off some of Mysterio's alien flyers. Note: Your web attacks
will not have any effect on the flyers, however your normal attacks will.
Grab one of the reporters and charge a jump. When your jump is fully
charged, jump straight up. When at your full height, cast a web and wait for
it to stop swinging. Repeat this until at maximum height. Start swinging
towards one of the two balconies that the reporters were on. If you are not
high enough, charge a jump and release. Repeat this for the other two
reporters, then finish of the flyers. An intermission sequence will start,
and you will have completed the level.
Saving Aunt May from Doc Ock
First, fail the mission by losing Ock. Then
when you restart the mission next to the helicopter, Web Swing and try to
attach a Web Swing to the helicopter. Additionally, it is much easier to web
swing to the helicopter, or make your web attach to the chopper. All you
have to do is dodge the buildings. It is also possible to attach you web to
other choppers that are just flying around in the city.
Reaching Liberty and Ellis Islands
The only way to get to Liberty Island and/or
Ellis Island is to hitch a ride on the patrolling helicopters that surround
the islands. To do this, stand on the edge of the Manhattan island where you
can see the Statue Of Liberty and the other island (Ellis Island). Then,
look up and watch for helicopters. They are much easier to spot in the
daylight hours, and may only appear during this time. Then, charge-jump and
web-sling to attach to one. Wait for it to get close to the island and/or
the other helicopter. You will know when to make the jump for the islands.
When you must get to Liberty Island, keeping swinging to the island until
you see eight little red dots. Then, drop into the water and you will float
all the way over to the island. To get to the Statue Of Liberty from Quentin
Becks, first jump hard then keep web swinging from the UFO. While doing
that, keep jumping and getting boost by pressing L2 at the bottom of a
swing. Keep doing this, even when you fall.
Destroying Orbs at the Statue Of Liberty
First, attach to one of Mysterio's "UFOs" and
it will fly you high up. Jump off and Websling around until you are close
enough to an Orb to Webzip toward it. Once there, you will remain floating.
Just use a simple punch attack to destroy it.
Saving Doc Ock in First Encounter
First, wait until the field goes inward then
attack the computer. Quickly get back to dodge the field coming towards you.
Do not forget to use your Spider Sense to avoid the bolts. Then, charge your
jump until it is full, sprint with L1, and quickly jump through the opening
to the other computer and destroy it. Then, watch for the new pattern in the
movement of the field. When the field is going inward, Charge Jump through
the opening again. Repeat this until you successfully destroy all of the
computers.
Exiting Wall Of Mirrors in Mysterio's
Apartment
Go up to a mirror and punch it three times as
the clone is coming out. Then, beat the clone up. Using a Web Ball (L2 +
Triangle) works well. Be very careful to only approach one mirror at a time,
as the Spider-Man clones that appear are very difficult to defeat if there
are too many. Repeat this until you find the door that you can use to exit.
Approach a mirror and break the glass as the
twisted reflection comes out. Continue breaking mirrors until you see a beam
come from the broken mirror to the ceiling. Once you find a beam, break
every third mirror to find all the beams. When all beams are showing, the
exit will be revealed.
When in the fun house on Mysterio's level, at
the mirrors walk around the room until you get about four clones out. No
more can now appear. Run around and break all of the mirrors. Then, defeat
the four clones.
A simple way to find an exit is to skip
busting up all the mirrors, and instead wait until you find one that emits a
ray of energy into the middle of the room. Once you have found this one,
skip every other two and break the third one from it. This way, you will
fight less clones and find the door faster.
Defeating armored power suits
If you defeat the power suits the first time
sometimes people will tell you that they are attacking random people. If
there are two or more, do not worry. First, attack the one that is in the
way of another power suit's fire. If your health is low, at least one purple
crime is going on go to it and beat it. If it is a mugging, gang war, etc.,
wrap up everybody in webbing. Grab one person and swing to a tall building.
It does not have to be that tall. Swing, turbo, charge jump, and release X
at the top of the jump. Turn and repeat until you get to the top. Repeat and
when all opponents are defeated, you will get Hero Points and health. Go
back and fight them by using the same tactic. Until there is one remaining,
stay behind him and attack him. When you defeat them all, you will get 500
Hero Points and health. Also, if you find yourself low in health when
fighting the power suits, find a quick thug fight or store to charge up your
health. Also, if you lead them just right, they will destroy each other
until there is only one remaining. Then lock on, and stay behind them.
Additionally, jump near an armored power suit and pressing Square, X.
Spider-Man will kick off the power suit. You might get hit once or twice,
but it works. Keep moving and do not stand still.
Defeating blocking thugs
The best way to defeat blocking thugs is to
buy the Whirlwind Kick. This will hurt multiple thugs plus the one you are
already fighting. It covers a lot of distance and is very strong. Also,
climb up on a wall enough to web them up. Then press Triangle to web them
up. Press Left Analog-stick Up to sling them up there, and press Square
repeatedly until the thug is defeated.
Defeating enemies
To defeat enemies that block your attacks,
have guns, or dodge your web, use the Web Splash maneuver (L2 + Triangle).
This will quickly cover them up with webbing and will make them easier to
defeat. To defeat enemies easily, just throw them off a high building. Use
an easy combo such as L1 + Square, then Charge Jump and press Square
repeatedly, or just use L1 + Square frequently.
Defeating Bosses
When facing the Rhino or other Bosses, press
Up to make everything slow down except yourself. This move also allows you
to punch and hit much more effectively.
Defeating Calypso
This is only applicable if you have already
purchased the Fight Arena and unlocked the Boss Battle mode. Calypso is,
perhaps one of the most annoying bosses Ever, and defeating her is not much
more than a chore. The best strategy is to chase after her if desired, but
you will find she teleports away soon after you hit her, or before the first
hit. The trick is to find the magic staff that is randomly located
throughout the arena, and punch it so that it stops gyrating. Once you see
that it is standing still, race over to Calypso. You will noticed that she
is tired and cannot move. Take as many hits on her as possible until she
regains her strength and teleports away.
Defeating Doc Ock
When you fight Doc Ock for the last time,
save up your Spidey Sense energy. When it gets too full or half-way, let him
get close and active it. This will help you defeat him without losing
health. Note: If you can get good hits on him when three of his four
arms are down, you will take little damage if you are careful.
When facing Doc Ock in the final battle,
stand your ground in a corner and let him approach you. When he arrives,
beware of his tentacles. Dodge them one by one pressing Circle when Spider-
Man's head flashes, then respond to each dodge by pressing Triangle and
shooting a web at the Doc's tentacles to bind them to the wall or the
ground. When all four tentacles are bound to either the ground or the wall,
run towards the Doc by holding L1 then pressing Square, performing an
uppercut which sends the Doc in the air. Then, hold and release X and
continue to press Square rapidly. When the Doc falls to the ground, continue
to perform combos to him by pressing Square, but beware of his tentacles.
Doc Ock will use them to throw you repeatedly. Web out of there after one
combo and move to another corner and repeat the process until the Doc is
defeated.
An easy way to defeat Doc Ock at either on
the train or in his laboratory is to use your Spider reflexes. By doing
this, you will slow down time and can counter his tentacles much easier.
When you run out of juice in your Hero Meter, swing around the area
performing tricks to get the meter refilled. Then, go after Doc Ock once
again.
When fighting on the train with Doc Ock, go
into Spider Sense mode to make it easier. You only have to face two of his
tentacles, but if he gets you, he will see more.
The best way to defeat Doc Ock is to swing
and use the kicking ability. If you do not have this ability, you can always
buy it at the Spidey Store. This is very effective and is safe because Doc
Ock cannot hit you while you are swinging in the air.
Defeating Mysterio at the Speedy Mart
When fighting Mysterio at the Speedy Mart,
the battle is very short. Just punch him a few times to defeat him and
prepare yourself to reveal Mysterio's true identity. Also when fighting
Mysterio at the Speedy Mart, simply execute a Sprinting Uppercut (L2 +
Square). This will knock off his head piece to reveal who he really is.
Defeating Mysterio at the Statue Of Liberty
First, charge up your jump meter and swing
from one alien ship to another until you get to the main base with the Orbs.
From there, swing from the poles connected to the Orbs. Target the Orbs then
charge your Jump meter and speed up your Swing Speed with L1 to get close to
or under the Orb. Then, attack it and repeat for the rest of the Orbs. When
you finally destroy all of the Orbs, swing onto the center platform and use
Spider Reflex. The fan is already slowed, but Spider Reflex slows it down
even more. From here, jump up and hit the plant-looking thing. You may need
to destroy the Orbs again if you do not defeat Mysterio fast enough.
Defeating Rhino
When Rhino tries to hit you, there will be a
flash above Spider-Man's head. Press Circle when this happens. When Rhino
stops spinning, he will be dizzy. Punch him until he recovers, then he will
charge at you. Jump over him. Do not punch or web him. If you web him you
will get hurt. If you punch him it will not have any affect because there is
metal around his body. Also when fighting Rhino, a flash appears above
Spider-Man's head. Dodge his attacks and when he is dizzy, turn on the
spider senses and hit him. When he recovers, dodge his attacks and repeat
the process. After you defeat Rhino (when Spider-Man hangs him upside down
from the building), you can jump up and attack him to hear him say "That's
not fair!!," along with a few more remarks.
Defeating Shocker
To defeat Shocker the second time that you
fight him, climb up the wall directly across from Black Cat and press the
switch. The force field will deactivate. Then, charge towards Shocker. Stay
away from the middle, as Shocker will stay on the sides. Uppercut him into
the air. Jump up and do an air combo. He will fall down. Charge him again
and do the same thing. This time he will start to charge for a blast. Run
away and do charged jump as far from him as possible. The force field will
turn on again. Repeat the strategy from beginning. When Shocker loses about
half of his life, Black Cat will shut down the force field for good.
Twin Towers location
It is actually possible to find the lights
pointed to the sky that replaced the Twin Towers. It is located on the
southwestern side of the city near the coast. It will be found in a big
space on the map, and its a lot easier to see at night when the lights are
on. Also, the memorial lights representing the Twin Towers can be easily
found by using the map and swinging to the Financial District. Look for a
large open space, which is Ground Zero.
Spider-Man: The Movie references
Certain building can be referenced to the
first Spider-Man game. For example, the skyscraper where you have the
final fight with the Vulture in the first game can also be found in the
second game. The bridge where you fought the Green Goblin can also be found
in the game, but you cannot pass about halfway on it to the next city. Also,
the bridge that the Green Goblin tries to blow-up and you must save is also
in this game. Also, between Midtown and Gramercy is a building with a green
point at the end of it. It is the second tallest building right after the
Empire State Building. If you there, on top you will see feathers from the
previous game, when you fought Vulture.
The Distillers reference
Travel to the Garment District and find the
two big storage tanks. The wall across the street has graffiti with the name
of the band who sung the games theme song, The Distillers.
Mysterio's references
"Give me your tired, your poor, your
huddled masses so I may enslave them all." is an altered version of the
saying on the Statue Of Liberty.
"Klaatu Verada Nicto" is spoken in movies
"The Day The Earth Stood Still" and "Army Of Darkness".
"You have no chance to survive make your
time" is a line from the Sega Genesis game Zero Wing, which also
originated the "All your base are belong to us" phrase.
Dank an:
Achim R.
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