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Need for Speed Underground 2
Wining an outrun
Once you have found an opponent to outrun
with, get in front of the opponent and get in the lead. Get as far as
possible until the distance meter has reached its limit. If the distance
meter starts to drop, it indicates that the opponent is catching up. When
this happens, do a handbrake skid and turn the car around. Go back the way
that you came from. The opponent will follow you as you are the one in lead,
but he will take time to catch up, giving you an advantage to win the outrun.
If you are in front of an opponent but cannot
seem to lose him, head toward the center of the city (the area that has the
five fountains). Once there, weave through the fountains. Your opponent will
most likely crash into one of the fountains, giving you an easy win.
Note: Practice going through the fountains first before you attempt an
outrun so you do not lose your money. It is easier to do this in an SUV
because it will not reach a high speed before you reach the fountains.
Find an outrun opponent then get right behind
him. Draft him or her so that you can get a full tank of NOS, if desired.
Then, start to spin out your opponent. You can do this by getting directly
next to the car and turning into its back corner. While it is sideways or
backwards, you can hit press Up to start the outrun. You will have a large
head start because your opponent needs to turn around. You can win in under
15 seconds by doing this.
Easier turns in URL races
Notice that before the sharp turns during the
URL races, there are a set of numbers that countdown to 1. Follow those
numbers to perfect your sharp turn into a groove to speed through faster.
Keep accelerating until you reach "1", then slam on the brakes and turn.
Once perfected, this can help you get through the turns with more speed.
Additionally, in URL races, the CPU will try to spin you a lot. Whenever
your car slides to an 30 to 60 degree angle, use your NOS and turn.
Some turns in URL races do not require brakes.
Notice that the angles of some of the turns are kind of rounded. If you have
the speed, you could go right into the wall and make the turn. As long as
you are going about 130 mph and hit these certain corners, you will only go
down to 100 mph or so. You have to experiment with the turns. Sometimes you
will go too fast and flip, and other times you will fly through the turns
going 100 mph while the CPU cars slow down, giving you some cushion time.
Remember, you must get up against the wall for this trick to work.
Finding hidden shops
Look at road signs around the city. They
often have colored shapes (yellow triangles, etc.) to guide the way to the
shops. Also, look for street-lights casting a colored glow. This indicates
that there is a shop very close.
Easy NOS recovery
When you are on the ground, activate hydros
and keep flicking the Left Analog-stick Left repeatedly to get lots of
points for filling your NOS bar. You can also do about three donuts, then
wait and do another three donuts.
Get on the highway and drive in reverse.
After a few seconds you should begin racking up points on the right side of
your screen. These points will give you extra NOS. Note: Crashing
into traffic at high speeds will reduce your NOS.
Easy money
Collecting the little information logos
around the city gives you money. You will receive $25 for each one.
Additionally, listen to the other racers that periodically talk to you. They
will say a general location in the city where you can find hidden races not
shown on the map that are worth $850 instead of the usual $300.
As soon as you start the game, ignore
Rachel's request to go to the car lot. Instead, try to collect as many
information icons as possible. This will give you that little extra money to
start modding your car, and will save time as you do not have to look for
them in your initially slow car. Also, enter the two races shown on your GPS
(circuit and sprint races). Going in these two races will give you at least
500 points in the bank. You should receive a message to get to the car lot
now. Do so, and continue playing the game.
Easy style points
Driving in reverse will give you style points.
The longer you drive in reverse, the more points you will receive.
Easy wins
When racing for magazine covers, unique
performance or visual parts, it helps if you have both NOS bottles filled.
This can help you beat that tenth of a second that you have always missed.
It also helps, especially in the more difficult and longer stages, with
small time limits, to immediately activate the GPS as soon as you have
accepted the challenge.
Drift mode
In drift mode, set your car up using the
following this basic structure. Tune the ECU to have as much torque as you
can get in the early gears. Make all of the suspension settings as hard as
possible to eliminate shock travel. This will help get the back end out.
Turn the tire grip to weak. Also, make the cars acceleration as quick as
possible. For the toe settings, lower it all the way. Make the aero settings
as weak as possible. Set the brake bias towards rear. By doing this, you
will greatly increase your score, especially on the downhill. On the
straight-aways you can do Choku-Doris (go from side to side) to rack up big
points. You can then link them to power over-steer drifts, which is when you
will use the torque and acceleration to lose traction in the back tires,
then use carefully timed throttle control to get around the corner as
sideways as possible. This will help your drifts scores get as high as
possible. Throttle control is very important -- do not get discouraged if
you spin out a lot. Note: This has not been attempted on FF or AWD
cars. FF and AWD cars will most likely have a softer suspension setting but
everything else would probably remain the same. FF and AWD cars also need
the hand brake to initiate drifts more than a FR car would.
Easy drift points
Some of the downhill drift races have houses
with looping drive ways that you can drive in. Drifting in these driveways
gets a lot more points than on the street because you are so far off the
road and are not hitting a wall.
Final race
The final race is against Caleb (the man that
tells Nikki to win, then she loses and joins your team) on a 4.5 mile track
and 5 laps. However, he only gets up to about 130 mph.
Cheat Codes
Enter one of the following codes before
pressing [Enter] to get into the main menu to activate the corresponding
cheat function. Note: The vinyls can be used in career mode, but the
other codes may not.
| Result
|
Cheat Code
|
| $20,000 in career mode |
regmebaby |
$1,000 in career mode, RX-8 and
Skyline in quick race mode |
ordermebaby |
| $200 in career mode |
regmybank |
| Level 1 performance upgrades |
needperformance1 |
| Level 1 visual upgrades |
gimmevisual1 |
| Level 2 performance upgrades |
needperformance2 |
| Level 2 visual upgrades |
gimmevisual2 |
| Best Buy vinyl |
needmybestbuy |
| Burger King vinyl |
gottahavebk |
| Cingular vinyl |
gotmycingular |
| Edge vinyl |
gottaedge |
| Old Spice vinyl |
goforoldspice |
| The Doors sponsor |
opendoors |
| Snoop Dogg sponsor |
yodogg |
| Capone sponsor |
wannacapone |
| ShinestStreet sponsor |
shinestreetbright |
| Chingy sponsor |
gimmechingy |
| D3 sponsor |
wintmyd3 |
| David Choe sponsor |
davidchoeart |
| Japantuning sponsor |
tunejapantuning |
Cars
2003 Acura RSX Type S: North America only,
FWD, 200 hp, 7,400 rpm, 142 lbs. torque; unlocked in level 3.
2004 Audi A3: AWD, 250 hp, 6300 rpm, 236
lbs. torque; unlocked in level 3.
2004 Audi TT Quattro: AWD, 250 hp, 6300 rpm,
236 lbs. torque; unlocked in level 3.
2004 Cadillac Escalade: AWD, 145 hp, 5200
rpm, 380 lbs. torque; unlocked in level 2.
2003 Ford Focus ZX3: FWD, 130 hp, 5300 rpm,
135 lbs. torque; unlocked at start.
2005 Ford Mustang GT: RWD, 300 hp, 5800 rpm,
315 lbs. torque; unlocked in level 4.
2000 Honda Civic Coupe Si: North America
only, FWD, 160 hp, 7600 rpm, 111 lbs. torque; unlocked at start.
2004 Hummer H2: AWD, 325 hp, 3600 rpm, 385
lbs. torque; unlocked in level 2.
2003 Hyundai Tiburon GT: FWD, 181 hp, 6000
rpm, 177 lbs. torque; unlocked in level 2.
2004 Infiniti G35: RWD, 280 hp, 6200 rpm,
270 lbs. torque; unlocked in level 4.
2002 Lexus IS300: RWD, 215 hp, 5800 rpm,
218 lbs. torque; unlocked in level 3.
2004 Lincoln Navigator: RWD, 300 hp, 5000
rpm, 355 lbs. torque; unlocked in level 2.
1999 Mazda Miata: RWD, 128 hp, 6500 rpm,
110 lbs. torque; unlocked at start
1995 Mazda RX-7: RWD, 255 hp, 6500 rpm, 217
lbs. torque; unlocked in level 4.
2004 Mazda RX-8: RWD, 238 hp, 8500 rpm, 159
lbs. torque; unlocked in level 4.
1999 Mitsubishi 3000GT: AWD, 320 hp, 6000
rpm, 315 lbs. torque, unlocked in level 4.
1999 Mitsubishi Eclipse: AWD, 210 hp, 6000
rpm, 214 lbs. torque; unlocked in level 3.
2003 Mitsubishi Lancer: AWD, 271 hp, 6500
rpm, 273 lbs. torque; unlocked in level 4.
1992 Nissan 240SX: FWD, 155 hp, 5600 rpm,
160 lbs. torque; unlocked in the start.
2003 Nissan 350Z: RWD, 287 hp, 6200 rpm,
274 lbs. torque; unlocked in level 4.
2003 Nissan Sentra SER Spec-V: FWD, 175 hp,
6000 rpm, 180 lbs. torque, unlocked in level 2.
1999 Nissan Skyline R34 GTR: AWD, 276 hp,
6800 rpm, 216 lbs. torque, unlocked in level 5.
2004 Peugeot 106: Outside North America
only, FWD, 120 hp, 5500 rpm, 107 lbs. torque; unlocked at start.
2003 Peugeot 206: FWD, 138 hp, 6000 rpm,
143 lbs. torque; unlocked at start.
2004 Pontiac GTO: RWD, 350 hp, 5200 rpm,
365 lbs. torque; unlocked in level 4.
2003 Subaru Impreza WRX STi: AWD, 300 hp,
6000 rpm, 300 lbs. torque; unlocked in level 5.
2003 Toyota Celica GT-S: FWD, 180 hp, 7600
rpm, 130 lbs. torque; unlocked level 2.
1987 Toyota Corolla GTS (AE86): RWD, 112 hp,
6600 rpm, 97 lbs. torque; unlocked at start.
1998 Toyota Supra: RWD, 225 hp, 5800 rpm,
210 lbs. torque; unlocked in level 3.
2004 Vauxhall Corsa: Outside North America
only, FWD, 125 hp, 6000 rpm, 122 lbs. torque; unlocked at start.
2003 Volkswagen Golf GTI 1.8T: FWD, 180 hp,
5500 rpm, 173 lbs. torque; unlocked in level 3.
Car stats
Note:
These are with no special tuning, no uniques, and just all level 3
modifications:
- A3: 396.4 ft-lbs, 510.6 bhp, quarter-mile
8.65.
- Acura RSX: 294.1 ft-lbs, 471.8 bhp,
quarter-mile 8.31.
- Audi TT: 368.8 ft-lbs, 500.1 bhp,
quarter-mile 8.56.
- Ford Focus: 332.7 ft-lbs, 426.5 bhp,
quarter-mile 8.44.
- Honda Civic: 284 ft-lbs, 454 bhp,
quarter-mile 8.49.
- Hyundai Tiburon GT V6: 338 ft-lbs, 511 bhp,
quarter-mile 8.29.
- Infiniti G35: 408.7 ft-lbs, 515.4 bhp,
quarter-mile 7.96.
- Lancer Evolution VIII: 377.6 ft-lbs, 430.9
bhp, quarter-mile 8.54.
- Lexus IS300: 349.5 ft-lbs, 480 bhp,
quarter-mile 8.01.
- Mazda Miata Mx-5: 303.8 ft-lbs, 424.3 bhp,
quarter-mile 8.10.
- Mazda RX-7: 291.3 ft-lbs, 441.6 bhp,
quarter-mile 7.60.
- Mazda RX-8: 269.9 ft-lbs, 476.6 bhp,
quarter-mile 7.83.
- Mitsubishi 3000GT: 397.3 ft-lbs, 472 bhp,
quarter-mile 8.63.
- Mitsubishi motors Eclipse: 402.2 ft-lbs,
467 bhp, quarter-mile 8.33.
- Mustang GT: 488.1 ft-lbs, 551.7 bhp,
quarter-mile 8.16.
- Nissan 240SX: 335.2 ft-lbs, 488.7 bhp,
quarter-mile 7.53.
- Nissan 350Z: 415.7 ft-lbs, 523.9 bhp,
quarter-mile 7.86.
- Nissan Sentra seR specV: 338.4 ft-lbs,
481.9 bhp, quarter-mile 8.86.
- Nissan Skyline GTR: 353.4 ft-lbs, 494 bhp,
quarter-mile 8.34.
- Peugeot 206: 278 ft-lbs, 398.8 bhp,
quarter-mile 8.44.
- Pontiac GTO: 439.7 ft-lbs, 543.6 bhp,
quarter-mile 8.30.
- Subaru WRX Impreza: 381.7 ft-lbs, 443 bhp,
quarter-mile 8.78.
- Toyota Celica: 281.4 ft-lbs, 445.8 bhp,
quarter-mile 8.16.
- Toyota Corolla: 269.7 ft-lbs, 428.9 bhp,
quarter-mile 8.30.
- Toyota Supra: 396.4 ft-lbs, 516.4 bhp,
quarter-mile 8.10.
- Volkswagen Golf GTI: 369.3 ft-lbs, 419.2
bhp, quarter-mile 8.30.
Unique upgrades
- Hoods: 4 wins in outrun level 2.
- Engine, transmission or tires: 3 wins in
outrun level 3.
- Rims: 6 wins in outrun level 3.
- Spoilers: 4 wins in outrun level 4.
- Vinyls: 6 wins in outrun level 4.
- ECU, turbo or brakes: 9 wins in outrun
level 4.
- NOS, weight or suspension: 6 wins in
outrun level 5.
- Wide body kits.: 11 wins in outrun level
5.
Magazine covers
- Auto Motor: 20 wins in level 5.
- AutoMaxx: 16 wins in level 4.
- Car Audio and Electronics: 6 wins in level
3.
- Chrome und Flamen: 27 wins in level 4.
- Elaborare: 3 wins in level 4.
- GTI: 11 wins in level 3.
- GTI : 16 wins in level 5.
- Hot 4's: 18 wins in level 3.
- Import Tuner: 4 wins in level 5.
- Maxi Tuning: 7 wins in level 4.
- Power: 32 wins in level 5.
- Spoiler: 11 wins in level 4.
- Sports Compact Car: 8 wins in level 2.
- Street Car: 2 wins in level 3.
- Street Car: 9 wins in level 5.
- Street Tuner: 34 wins in level 5.
- Stuff: 20 wins in level 4.
- Super Street: 28 wins in level 5.
- Swiss Tuner: 25 wins in level 5.
- Turbo: 4 wins in level 2.
Dank an:
Michael A.
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